DWG RG-S3974Server sheetchecked 4h ago
Rabbit Hole
Offline 5.196.92.108:28005 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, and #296 of the trio servers (top 47%). Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:17 UTC6h ago | – | – | – | 0 |
| Wed 28 Oct, 00:50 UTC6h ago | – | – | – | 1 |
| Tue 27 Oct, 23:53 UTC7h ago | – | – | – | 1 |
| Tue 27 Oct, 23:44 UTC7h ago | – | – | – | 1 |
| Tue 27 Oct, 23:33 UTC8h ago | – | – | – | 1 |
| Tue 27 Oct, 18:53 UTC12h ago | – | – | – | 1 |
| Mon 26 Oct, 22:24 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 22:00 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 21:29 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 20:51 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 18:35 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 18:20 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 17:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 16:14 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 02:07 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 02:55 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 02:47 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 02:34 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 01:56 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 01:30 UTC5d ago | – | – | – | 1 |
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rabbit Hole, and is it up?
Last seen 4 hours ago; right now Rabbit Hole is offline. The uptime it reports puts the last restart at about 3 minutes ago. 90 of 168 hours up over the last 7 full days, which is 54% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Rabbit Hole stable in the figures recorded?
The last 48 hours give an average of 240 server fps and a floor of 238. Counted at its highest: 10,954 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,423 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rabbit Hole?
There is no region published by Rabbit Hole. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.196.92.108:28005 is its address.
On which Rust version is Rabbit Hole running?
Rust network protocol 2635 and build 168909 on Linux: that is what Rabbit Hole runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Rabbit Hole?
The latest refresh records Rabbit Hole as offline, last seen 4 hours ago. The seven-day mean is 1 players; the peak over the same period is 6. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.
What rank has been recorded for Rabbit Hole?
Within the top 18% of all ranked servers: Rabbit Hole at #3,974 for player hours, seven days recorded. Within the trio group it places #296.
Wipe data
What wipe schedule has been recorded for Rabbit Hole?
No wipe schedule is kept for Rabbit Hole. The world is replaced every few hours, and such resets are not wipes.
Rules and settings
What settings and rules apply on Rabbit Hole?
The name of Rabbit Hole records no gather rate. Groups: 3 players maximum (trio). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Rabbit Hole played?
Size 1,350 with seed 1337: that is the procedural map Rabbit Hole runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
Where does Rabbit Hole appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rabbit Hole are: Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Rabbit Hole?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Rabbit Hole publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Rabbit Hole?
Connect with client.connect 5.196.92.108:28005: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y
Game
gmrust
mp40
ts3
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.