StatusLive Servers online11,644 Players39,744 Populated2,959 Wiped · 3 h77 Interval5 min Date28 OCT 2026

DWG RG-S13298Server sheetchecked 15d ago

[Persian] Milad Land

Offline 5.213.26.127:28015 checked 15d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,298top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [Persian] Milad Land
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [Persian] Milad Land, and is it up?

[Persian] Milad Land is offline at this moment; 15 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 11 October 2026.

In which location is [Persian] Milad Land hosted?

There is no region published by [Persian] Milad Land. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.213.26.127:28015 is its address.

On which Rust version is [Persian] Milad Land running?

On Windows, [Persian] Milad Land runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [Persian] Milad Land?

[Persian] Milad Land is not responding at the latest refresh; the last record of it online is 15 days 6 hours ago.

What rank has been recorded for [Persian] Milad Land?

Player hours over seven days place [Persian] Milad Land at #13,298, within the top 61% of ranked servers.

Wipe times

What wipe schedule has been recorded for [Persian] Milad Land?

[Persian] Milad Land's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 days 8 hours ago.

Map and rules

Which rules and settings are recorded for [Persian] Milad Land?

Gather rate for [Persian] Milad Land: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [Persian] Milad Land played?

[Persian] Milad Land runs a procedural map, which the game generates.

Filters

Where does [Persian] Milad Land appear among the Rust Graphs lists and filters?

On Rust Graphs, [Persian] Milad Land is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On [Persian] Milad Land, what is meant by each tag?

The game's server browser reads these tags from [Persian] Milad Land: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [Persian] Milad Land?

In Rust, press F1 and type client.connect 5.213.26.127:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded