StatusLive Servers online11,679 Players48,756 Populated3,222 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S13295Server sheetchecked 37d ago

[Persian] Milad Land

Offline 5.216.237.101:28015 checked 37d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,295no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [Persian] Milad Land
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [Persian] Milad Land, and is it up?

Last seen 37 days 22 hours ago; right now [Persian] Milad Land is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.

In which location is [Persian] Milad Land hosted?

A region is not published by [Persian] Milad Land. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.216.237.101:28015 is its address.

On which Rust version is [Persian] Milad Land running?

The platform is Windows and the version is Rust network protocol 2633 and build 162929 on [Persian] Milad Land. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [Persian] Milad Land?

The latest refresh records [Persian] Milad Land as offline, last seen 37 days 22 hours ago.

Against other Rust servers, where is [Persian] Milad Land placed?

Within the top – of all ranked servers: [Persian] Milad Land at #13,295 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on [Persian] Milad Land?

Too few wipes are on record for [Persian] Milad Land to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 54 days 2 hours ago the current world was made.

Map and rules

What settings and rules apply on [Persian] Milad Land?

Gather rate for [Persian] Milad Land: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is [Persian] Milad Land played?

[Persian] Milad Land runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain [Persian] Milad Land?

These Rust Graphs lists include [Persian] Milad Land: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On [Persian] Milad Land, what is meant by each tag?

Tags published by [Persian] Milad Land, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join [Persian] Milad Land?

Enter client.connect 5.216.237.101:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded