DWG RG-S15396Server sheetchecked 2d ago
Build Isles — Private Creative Server
Offline 5.22.222.240:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:12 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Build Isles — Private Creative Server, and is it online now?
Build Isles — Private Creative Server is offline at this moment; 2 days 15 hours ago is when it was last seen. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. First seen by Rust Graphs on 25 October 2026.
In which location is Build Isles — Private Creative Server hosted?
No region is published by Build Isles — Private Creative Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 5.22.222.240:28015.
What Rust version is recorded for Build Isles — Private Creative Server?
On Linux, Build Isles — Private Creative Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Build Isles — Private Creative Server?
Build Isles — Private Creative Server is not responding at the latest refresh; the last record of it online is 2 days 15 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for Build Isles — Private Creative Server?
Player hours over seven days place Build Isles — Private Creative Server at #15,396, within the top 69% of ranked servers.
Wipe times
On Build Isles — Private Creative Server, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Build Isles — Private Creative Server?
Too few wipes are on record for Build Isles — Private Creative Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 2 days 16 hours ago the current world was made.
Rules and settings
What settings and rules apply on Build Isles — Private Creative Server?
The name of Build Isles — Private Creative Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for Build Isles — Private Creative Server?
A procedural map, generated by the game, is what Build Isles — Private Creative Server runs.
Lists and filters
Where does Build Isles — Private Creative Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Build Isles — Private Creative Server: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Build Isles — Private Creative Server?
gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags Build Isles — Private Creative Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Build Isles — Private Creative Server?
In Rust, press F1 and type client.connect 5.22.222.240:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.