StatusLive Servers online11,623 Players37,934 Populated2,921 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S6784Server sheetchecked 12m ago

RustyWorld | Halloween Bases Showdown Event

Online EU 5.226.142.52:28310 checked 12m ago

biweekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,784top 30% · #1959 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 5hFri 30 Oct, 12:52 UTC
Fig. 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on RustyWorld | Halloween Bases Showdown Event
Fig. 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:52 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

usual gap13.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. 1d 5hFri 30 Oct, 12:52 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 15d 5hFri 13 Nov, 12:52 UTC
  4. 29d 5hFri 27 Nov, 12:52 UTC
  5. 35d 11hThu 3 Dec, 19:00 UTCFW
  6. 43d 5hFri 11 Dec, 12:52 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC12d ago 3 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 2 halved by day 5 14.8 days 0
Fri 18 Sep, 07:22 UTC40d ago 3 halved by day 10 13.4 days 0
Thu 17 Sep, 17:45 UTC41d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RustyWorld | Halloween Bases Showdown Event, and is it up?

RustyWorld | Halloween Bases Showdown Event is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does RustyWorld | Halloween Bases Showdown Event perform, as measured?

Average server fps over the last 48 hours is 100; the lowest was 73. Counted at its highest: 166,746 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,436 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RustyWorld | Halloween Bases Showdown Event hosted?

In Europe RustyWorld | Halloween Bases Showdown Event lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.226.142.52:28310 is its address.

On which Rust version is RustyWorld | Halloween Bases Showdown Event running?

On Windows, RustyWorld | Halloween Bases Showdown Event runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on RustyWorld | Halloween Bases Showdown Event?

At the last refresh, RustyWorld | Halloween Bases Showdown Event recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 00:00 UTC, averaging 1 players.

What rank has been recorded for RustyWorld | Halloween Bases Showdown Event?

The same seven-day player-hour count places RustyWorld | Halloween Bases Showdown Event at #1,959 within Europe, #6,784 across all ranked servers and in the top 30% of them.

Wipe times

On RustyWorld | Halloween Bases Showdown Event, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 3 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 7.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on RustyWorld | Halloween Bases Showdown Event?

The prediction follows its tag, because too few wipes of RustyWorld | Halloween Bases Showdown Event are on record to confirm the schedule. Friday 30 October at 12:52 UTC is the date its next wipe is due. The current world has been in use since 12 days 17 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which rules and settings are recorded for RustyWorld | Halloween Bases Showdown Event?

The name of RustyWorld | Halloween Bases Showdown Event records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for RustyWorld | Halloween Bases Showdown Event?

Size 5,000 with seed 13825: that is the procedural map RustyWorld | Halloween Bases Showdown Event runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

Where does RustyWorld | Halloween Bases Showdown Event appear among the Rust Graphs lists and filters?

On Rust Graphs, RustyWorld | Halloween Bases Showdown Event is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On RustyWorld | Halloween Bases Showdown Event, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe are the tags RustyWorld | Halloween Bases Showdown Event publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to RustyWorld | Halloween Bases Showdown Event?

Connect with client.connect 5.226.142.52:28310: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://genesis2server.wixsite.com/rustyworld.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded