StatusLive Servers online11,623 Players39,438 Populated2,939 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S16818Server sheetchecked 32d ago

LEGEND LOCAL MAP QA

Offline 5.228.202.103:29015 checked 32d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,818top 72%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LEGEND LOCAL MAP QA
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep29 Sep1 Oct2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 22:20 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
77 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
126 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
112 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
40 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
12 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for LEGEND LOCAL MAP QA, and is it up?

Last seen 32 days 9 hours ago; right now LEGEND LOCAL MAP QA is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.

In which location is LEGEND LOCAL MAP QA hosted?

There is no region published by LEGEND LOCAL MAP QA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.228.202.103:29015.

What Rust version is recorded for LEGEND LOCAL MAP QA?

On Windows, LEGEND LOCAL MAP QA runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on LEGEND LOCAL MAP QA?

LEGEND LOCAL MAP QA is not responding at the latest refresh; the last record of it online is 32 days 9 hours ago.

Against other Rust servers, where is LEGEND LOCAL MAP QA placed?

Within the top 72% of all ranked servers: LEGEND LOCAL MAP QA at #16,818 for player hours, seven days recorded.

Wipe data

What is recorded on LEGEND LOCAL MAP QA on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On LEGEND LOCAL MAP QA, when do wipes occur?

LEGEND LOCAL MAP QA's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 32 days 9 hours ago the current world was made.

Rules and settings

What settings and rules apply on LEGEND LOCAL MAP QA?

Gather rate for LEGEND LOCAL MAP QA: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Tags

Where does LEGEND LOCAL MAP QA appear among the Rust Graphs lists and filters?

On Rust Graphs, LEGEND LOCAL MAP QA is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on LEGEND LOCAL MAP QA?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags LEGEND LOCAL MAP QA publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to LEGEND LOCAL MAP QA?

Enter client.connect 5.228.202.103:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded