StatusLive Servers online11,668 Players53,558 Populated3,336 Wiped · 3 h87 Interval5 min Date28 OCT 2026

DWG RG-S13444Server sheetchecked 16d ago

Rust 240 Sandbox Server [Oxide]

Offline 5.231.105.181:28015 checked 16d ago

modded
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,444top 61%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust 240 Sandbox Server [Oxide]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 66 / 999
02 44 / 999
03 98 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
54 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
27 / 100
06 27 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust 240 Sandbox Server [Oxide], and is it up?

Rust 240 Sandbox Server [Oxide] is offline at this moment; 16 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

In which location is Rust 240 Sandbox Server [Oxide] hosted?

A region is not published by Rust 240 Sandbox Server [Oxide]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.231.105.181:28015.

On which Rust version is Rust 240 Sandbox Server [Oxide] running?

On Windows, Rust 240 Sandbox Server [Oxide] runs Rust network protocol 2283. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Rust 240 Sandbox Server [Oxide]?

No response from Rust 240 Sandbox Server [Oxide]; the server was last seen 16 days 4 hours ago.

What rank has been recorded for Rust 240 Sandbox Server [Oxide]?

Within the top 61% of all ranked servers: Rust 240 Sandbox Server [Oxide] at #13,444 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 17 days 13 hours ago.

Map and rules

Which settings does Rust 240 Sandbox Server [Oxide] run, and what rules?

The name of Rust 240 Sandbox Server [Oxide] records no gather rate. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is off.

Which map has Rust 240 Sandbox Server [Oxide] loaded?

A procedural map, generated by the game, is what Rust 240 Sandbox Server [Oxide] runs.

Tags

On Rust Graphs, which lists and filters contain Rust 240 Sandbox Server [Oxide]?

These Rust Graphs lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded.

Which meaning is attached to each tag on Rust 240 Sandbox Server [Oxide]?

The game's server browser reads these tags from Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; v2283 (Protocol): Join only if your game is on protocol 2283; ptrak (Networking): Standard network layer: RakNet; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h7f21ffee (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Rust 240 Sandbox Server [Oxide] joined?

In Rust, press F1 and type client.connect 5.231.105.181:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,v2283,h7f21ffee,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
v2283
Protocol Join only if your game is on protocol 2283.
ptrak
Networking Standard network layer: RakNet.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h7f21ffee
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded