DWG RG-S15790Server sheetchecked 16d ago
Mars Colony LOCAL DEVELOPMENT
Offline 5.29.9.12:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Mars Colony LOCAL DEVELOPMENT, and is it up?
The current state of Mars Colony LOCAL DEVELOPMENT is offline, with the last sighting 16 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.
What location is recorded for Mars Colony LOCAL DEVELOPMENT?
No region is published by Mars Colony LOCAL DEVELOPMENT. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.29.9.12:28115.
On which Rust version is Mars Colony LOCAL DEVELOPMENT running?
On Windows, Mars Colony LOCAL DEVELOPMENT runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Mars Colony LOCAL DEVELOPMENT?
No response from Mars Colony LOCAL DEVELOPMENT; the server was last seen 16 days 12 hours ago.
What rank has been recorded for Mars Colony LOCAL DEVELOPMENT?
Over the last seven days, Mars Colony LOCAL DEVELOPMENT records #15,790 for player hours: the top 71% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Mars Colony LOCAL DEVELOPMENT?
The record of Mars Colony LOCAL DEVELOPMENT's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 14 hours ago.
Settings
Which rules and settings are recorded for Mars Colony LOCAL DEVELOPMENT?
No gather rate is stated in the name of Mars Colony LOCAL DEVELOPMENT. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.
Lists and filters
On Rust Graphs, which lists and filters contain Mars Colony LOCAL DEVELOPMENT?
On Rust Graphs, Mars Colony LOCAL DEVELOPMENT is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Mars Colony LOCAL DEVELOPMENT, what is meant by each tag?
Tags published by Mars Colony LOCAL DEVELOPMENT, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Mars Colony LOCAL DEVELOPMENT joined?
Connect with client.connect 5.29.9.12:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.