DWG RG-S16520Server sheetchecked 33d ago
Test
Offline 5.34.176.101:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test online, and what uptime has been recorded?
The current state of Test is offline, with the last sighting 33 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.
What location is recorded for Test?
There is no region published by Test, and its region code is eu2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.34.176.101:28015 is its address.
On which Rust version is Test running?
On Windows, Test runs Rust network protocol 2556 and build 104071. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Test?
The latest refresh records Test as offline, last seen 33 days 6 hours ago.
What rank has been recorded for Test?
Player hours over seven days place Test at #16,520, within the top 71% of ranked servers.
Wipe times
What wipe schedule has been recorded for Test?
Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 67 days 21 hours ago the current world was made.
Map and rules
What settings and rules apply on Test?
The name of Test records no gather rate. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Test loaded?
A procedural map, generated by the game, is what Test runs.
Filters
Where does Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
On Test, what is meant by each tag?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; v2556 (Protocol): Join only if your game is on protocol 2556; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Test joined?
Connect with client.connect 5.34.176.101:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z
Game
gmrust
mp10
v2556
cs104071
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.