DWG RG-S0000Server sheetchecked 46d ago
Polarlicht
Offline 5.39.17.51:27059 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Polarlicht, and is it online now?
Last seen 46 days 13 hours ago; right now Polarlicht is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for Polarlicht?
No region is published by Polarlicht. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 5.39.17.51:27059 is its address.
On which Rust version is Polarlicht running?
The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Polarlicht. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Polarlicht?
No response from Polarlicht; the server was last seen 46 days 13 hours ago.
Wipe times
What wipe schedule has been recorded for Polarlicht?
Too few wipes are on record for Polarlicht to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 51 days 11 hours ago.
Settings
Which settings does Polarlicht run, and what rules?
The name of Polarlicht records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Polarlicht?
A procedural map, generated by the game, is what Polarlicht runs.
Lists and filters
Where does Polarlicht appear among the Rust Graphs lists and filters?
On Rust Graphs, Polarlicht is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Polarlicht, what is meant by each tag?
Tags published by Polarlicht, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): Slots: 125; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): 163207 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Polarlicht?
Connect with client.connect 5.39.17.51:27059: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp125,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.