StatusLive Servers online11,654 Players43,088 Populated2,900 Wiped · 3 h107 Interval5 min Date30 OCT 2026

DWG RG-S14613Server sheetchecked 13d ago

NillaVanilla

Offline 5.39.17.6:28930 checked 13d ago

moddedoxide
Connect
Players now 1/ 35 3% full
7-day average0peak –
Rank#14,613top 68%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NillaVanilla
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctTue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:30 UTC13d ago 1 – running 0
Tue 13 Oct, 12:08 UTC16d ago 1 halved by day 1 2.8 days 0
Sun 11 Oct, 19:47 UTC18d ago 1 – 1.7 days 0
Fri 2 Oct, 17:07 UTC27d ago 1 halved by day 1 9.1 days 0
Fri 2 Oct, 03:01 UTC28d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is NillaVanilla online, and what uptime has been recorded?

NillaVanilla is offline at this moment; 13 days 18 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is NillaVanilla hosted?

No region is published by NillaVanilla. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 5.39.17.6:28930 is its address.

On which Rust version is NillaVanilla running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on NillaVanilla. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on NillaVanilla?

The latest refresh records NillaVanilla as offline, last seen 13 days 18 hours ago.

Against other Rust servers, where is NillaVanilla placed?

Over the last seven days, NillaVanilla records #14,613 for player hours: the top 68% of all ranked servers.

Wipe times

On NillaVanilla, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.

On NillaVanilla, when do wipes occur?

There is no next wipe to predict at NillaVanilla, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 18 hours ago.

Settings

Which rules and settings are recorded for NillaVanilla?

No gather rate is stated in the name of NillaVanilla. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for NillaVanilla?

Seed 50000 and size 2,800 define the procedural map NillaVanilla generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does NillaVanilla appear among the Rust Graphs lists and filters?

These Rust Graphs lists include NillaVanilla: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On NillaVanilla, what is meant by each tag?

The game's server browser reads these tags from NillaVanilla: gmrust (Game mode): Standard survival, as Rust plays; mp35 (Max players): Slots: 35; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is NillaVanilla joined?

Enter client.connect 5.39.17.6:28930 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp35,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp35
Max players Slots: 35.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded