DWG RG-S16955Server sheetchecked 31d ago
Test server
Offline 5.42.223.38:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 21:50 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 18hFri 30 Oct, 21:50 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 15d 18hFri 13 Nov, 21:50 UTC
- 29d 18hFri 27 Nov, 21:50 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 43d 18hFri 11 Dec, 21:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC40d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Test server, and is it online now?
Last seen 31 days 4 hours ago; right now Test server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for Test server?
A region is not published by Test server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 5.42.223.38:28015.
On which Rust version is Test server running?
On Windows, Test server runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Test server?
No response from Test server; the server was last seen 31 days 4 hours ago.
In the rankings, which position does Test server hold?
Over the last seven days, Test server records #16,955 for player hours: the top 71% of all ranked servers.
Wipe data
What happens on Test server on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 16 hours after the latest wipe the crowd was at its peak.
On Test server, when do wipes occur?
Too few of Test server's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Friday 30 October at 21:50 UTC. The current world has been in use since 40 days 5 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Settings
Which rules and settings are recorded for Test server?
No gather rate is stated in the name of Test server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for Test server?
Size 3,250 with seed 1049736: that is the procedural map Test server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Test server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test server: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
On Test server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp128 (Max players): Slots: 128; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Test server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Test server?
Enter client.connect 5.42.223.38:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp128
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
