StatusLive Servers online11,698 Players44,070 Populated3,087 Wiped · 3 h100 Interval5 min Date29 OCT 2026

DWG RG-S13106Server sheetchecked 13m ago

HOST-0151 test

Online 5.61.145.119:28015 checked 13m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#13,106top 59%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on HOST-0151 test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for HOST-0151 test, and is it up?

Right now, HOST-0151 test is recorded as online. For the last 3 full days the record is 71 of 72 hours up, 99% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What location is recorded for HOST-0151 test?

There is no region published by HOST-0151 test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.61.145.119:28015 is its address.

On which Rust version is HOST-0151 test running?

Rust network protocol 2635 and build 168909 on Linux: that is what HOST-0151 test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on HOST-0151 test?

At the last refresh, HOST-0151 test recorded 0 players across 10 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 12:00 UTC: 0 players.

In the rankings, which position does HOST-0151 test hold?

Player hours over seven days place HOST-0151 test at #13,106, within the top 59% of ranked servers.

Wipe data

On HOST-0151 test, when do wipes occur?

HOST-0151 test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days ago the current world was made.

Settings

Which settings does HOST-0151 test run, and what rules?

Gather rate for HOST-0151 test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is HOST-0151 test played?

HOST-0151 test runs a procedural map, which the game generates.

Filters

Where does HOST-0151 test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include HOST-0151 test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On HOST-0151 test, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags HOST-0151 test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join HOST-0151 test?

Enter client.connect 5.61.145.119:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded