StatusLive Servers online11,694 Players35,972 Populated2,914 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S15319Server sheetchecked 28d ago

Skynet by C_Sky

Offline 5.62.101.90:11700 checked 28d ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#15,319top 64%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Skynet by C_Sky
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Skynet by C_Sky online, and what uptime has been recorded?

The current state of Skynet by C_Sky is offline, with the last sighting 28 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 30 September 2026.

In which location is Skynet by C_Sky hosted?

No region is published by Skynet by C_Sky. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.62.101.90:11700.

What Rust version is recorded for Skynet by C_Sky?

On Windows, Skynet by C_Sky runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Skynet by C_Sky?

Skynet by C_Sky is not responding at the latest refresh; the last record of it online is 28 days 18 hours ago.

Against other Rust servers, where is Skynet by C_Sky placed?

Over the last seven days, Skynet by C_Sky records #15,319 for player hours: the top 64% of all ranked servers.

Wipe data

On Skynet by C_Sky, when do wipes occur?

Skynet by C_Sky's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days 19 hours ago the current world was made.

Rules and settings

What settings and rules apply on Skynet by C_Sky?

Gather rate for Skynet by C_Sky: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Skynet by C_Sky played?

Skynet by C_Sky runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Skynet by C_Sky?

On Rust Graphs, Skynet by C_Sky is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Skynet by C_Sky, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Skynet by C_Sky publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Skynet by C_Sky?

In Rust, press F1 and type client.connect 5.62.101.90:11700 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded