StatusLive Servers online11,597 Players34,720 Populated2,891 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S12899Server sheetchecked 11d ago

MagicMaps Local Server

Offline 5.76.2.119:28015 checked 11d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,899top 60%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MagicMaps Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for MagicMaps Local Server, and is it up?

The current state of MagicMaps Local Server is offline, with the last sighting 11 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 October 2026 is when Rust Graphs first saw it.

In which location is MagicMaps Local Server hosted?

A region is not published by MagicMaps Local Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 5.76.2.119:28015.

On which Rust version is MagicMaps Local Server running?

Rust network protocol 2634 and build 167781 on Windows: that is what MagicMaps Local Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on MagicMaps Local Server?

No response from MagicMaps Local Server; the server was last seen 11 days 13 hours ago.

In the rankings, which position does MagicMaps Local Server hold?

Within the top 60% of all ranked servers: MagicMaps Local Server at #12,899 for player hours, seven days recorded.

Wipe data

On MagicMaps Local Server, when do wipes occur?

MagicMaps Local Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 11 days 14 hours ago.

Rules and settings

What settings and rules apply on MagicMaps Local Server?

Gather rate for MagicMaps Local Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Lists and filters

Where does MagicMaps Local Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include MagicMaps Local Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on MagicMaps Local Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags MagicMaps Local Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to MagicMaps Local Server?

In Rust, press F1 and type client.connect 5.76.2.119:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded