DWG RG-S15126Server sheetchecked 11d ago
Terminal Velocity Gaming
Offline 5.83.138.76:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 13:37 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Terminal Velocity Gaming online, and what uptime has been recorded?
Last seen 11 days 22 hours ago; right now Terminal Velocity Gaming is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
In which location is Terminal Velocity Gaming hosted?
A region is not published by Terminal Velocity Gaming. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 5.83.138.76:28015.
What Rust version is recorded for Terminal Velocity Gaming?
On Windows, Terminal Velocity Gaming runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Terminal Velocity Gaming?
No response from Terminal Velocity Gaming; the server was last seen 11 days 22 hours ago.
What rank has been recorded for Terminal Velocity Gaming?
Over the last seven days, Terminal Velocity Gaming records #15,126 for player hours: the top 70% of all ranked servers.
Wipe data
On Terminal Velocity Gaming, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Terminal Velocity Gaming?
Too few wipes are on record for Terminal Velocity Gaming to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 10 hours ago the current world was made.
Rules and settings
Which settings does Terminal Velocity Gaming run, and what rules?
The name of Terminal Velocity Gaming records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Terminal Velocity Gaming?
Terminal Velocity Gaming runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Terminal Velocity Gaming?
These Rust Graphs lists include Terminal Velocity Gaming: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Terminal Velocity Gaming, what is meant by each tag?
The game's server browser reads these tags from Terminal Velocity Gaming: gmrust (Game mode): Survival in standard Rust style; mp255 (Max players): Slots: 255; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Terminal Velocity Gaming joined?
Enter client.connect 5.83.138.76:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp255,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp255
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.