StatusLive Servers online11,695 Players39,471 Populated2,990 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S11268Server sheetchecked 10m ago

K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT

Online 5.83.140.205:26487 checked 10m ago

1000x moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#11,268top 51%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT
Fig. 2

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:01 UTC5d ago 1 – running 0
Sat 17 Oct, 20:15 UTC11d ago 3 halved by day 2 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
AFTER WORK | x1000groups of 8+ · 1000x · weekly · 5 on average
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02 0 / 250
03 2 / 50
04
[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average
0 / 100
05
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+groups of 50+ · 1000x · 2 on average
0 / 90
06
[DE] Battlearena x1000 #Kit #Zombies and more ...groups of 8+ · 1000x · 1 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT, and is it up?

Right now, K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT is recorded as online. About 5 days 15 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 14 October 2026.

Is K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT stable in the figures recorded?

145 server fps on average over the last 48 hours, and never under 36. Counted at its highest: 68,390 entities, buildings, deployables and the rest of the world included. 4,964 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT hosted?

A region is not published by K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 5.83.140.205:26487.

On which Rust version is K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT running?

Rust network protocol 2635 and build 168909 on Linux: that is what K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT?

At the last refresh, K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 1 players.

Against other Rust servers, where is K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT placed?

Within the top 51% of all ranked servers: K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT at #11,268 for player hours, seven days recorded.

Schedules

What happens on K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 34 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT?

K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days 17 hours ago.

Rules and settings

Which rules and settings are recorded for K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT?

1000x gather is stated in the name of K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT loaded?

Seed 1337 and size 3,000 define the procedural map K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT?

These Rust Graphs lists include K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT: Rust servers above 10x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

On K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT, what is meant by each tag?

The game's server browser reads these tags from K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join K-13 NUMBER 1 | X1000 | MAX PvP | NO LIMIT?

Connect with client.connect 5.83.140.205:26487: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded