StatusLive Servers online11,890 Players93,731 Populated4,066 Wiped · 3 h173 Interval5 min Date27 OCT 2026

DWG RG-S7420Server sheetchecked 7m ago

Duckie

Online 5.83.165.79:11500 checked 7m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#7,420top 34%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Duckie
Fig. 2

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 21 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:33 UTC6d ago 1 – running 0
Tue 6 Oct, 14:33 UTC21d ago 1 halved by day 2 15 days 0
Thu 1 Oct, 17:53 UTC FW26d ago 0 – 4.9 days 0
Wed 30 Sep, 10:14 UTC27d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Duckie, and is it up?

At this moment Duckie is online. About 4 days 23 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does Duckie perform, as measured?

12 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 93,880 entities, buildings, deployables and the rest of the world included. 3,336 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Duckie?

There is no region published by Duckie. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 5.83.165.79:11500 is its address.

On which Rust version is Duckie running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Duckie. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Duckie?

Current player count on Duckie: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 10:00 UTC: 1 players.

What rank has been recorded for Duckie?

Over the last seven days, Duckie records #7,420 for player hours: the top 34% of all ranked servers.

Schedules

What happens on Duckie on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

Which times and days are wipes plotted at on Duckie?

No next wipe can be predicted for Duckie: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 3 hours ago.

Map and rules

Which settings does Duckie run, and what rules?

The name of Duckie records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Duckie played?

Duckie runs a procedural map of size 4,000 with seed 919098518, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Duckie appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Duckie are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Duckie, what is meant by each tag?

The game's server browser reads these tags from Duckie: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Duckie?

Connect with client.connect 5.83.165.79:11500: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded