DWG RG-S15411Server sheetchecked 10m ago
HaaDeeGames
Online 5.83.170.141:11500 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:54 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for HaaDeeGames, and is it up?
Right now, HaaDeeGames is recorded as online. The uptime it reports puts the last restart at about 5 days 15 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of HaaDeeGames show?
Average server fps over the last 48 hours is 10; the lowest was 10. Counted at its highest: 90,697 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,490 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for HaaDeeGames?
There is no region published by HaaDeeGames. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 5.83.170.141:11500.
On which Rust version is HaaDeeGames running?
On Windows, HaaDeeGames runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for HaaDeeGames?
0 of 20 slots on HaaDeeGames are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does HaaDeeGames hold?
Within the top 69% of all ranked servers: HaaDeeGames at #15,411 for player hours, seven days recorded.
Wipe data
What happens on HaaDeeGames on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On HaaDeeGames, when do wipes occur?
The force wipe is the only wipe at HaaDeeGames, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 17 hours ago the current world was made.
Map and rules
What settings and rules apply on HaaDeeGames?
No gather rate is stated in the name of HaaDeeGames. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for HaaDeeGames?
Size 3,900 with seed 891932351: that is the procedural map HaaDeeGames runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain HaaDeeGames?
These Rust Graphs lists include HaaDeeGames: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on HaaDeeGames?
Tags published by HaaDeeGames, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join HaaDeeGames?
In Rust, press F1 and type client.connect 5.83.170.141:11500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.youtube.com/channel/UCgT96fEX8bo2CczWN8oq3Cg?cbrd=1&ucbcb=1.
Server tags
Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
