DWG RG-S14859Server sheetchecked 33d ago
My Local Testing Server
Offline 50.25.73.37:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:28 UTC37d ago | 1 | – | running | 1 |
| Mon 21 Sep, 16:03 UTC38d ago | 1 | – | 0.9 days | 1 |
| Sun 20 Sep, 04:19 UTC39d ago | 1 | – | 1.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is My Local Testing Server, and is it online now?
Last seen 33 days 16 hours ago; right now My Local Testing Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.
What location is recorded for My Local Testing Server?
No region is published by My Local Testing Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 50.25.73.37:28015.
What Rust version is recorded for My Local Testing Server?
On Windows, My Local Testing Server runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for My Local Testing Server?
My Local Testing Server is not responding at the latest refresh; the last record of it online is 33 days 16 hours ago.
What rank has been recorded for My Local Testing Server?
Over the last seven days, My Local Testing Server records #14,859 for player hours: the top 64% of all ranked servers.
Wipe data
What is recorded on My Local Testing Server on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On My Local Testing Server, when do wipes occur?
There is no next wipe to predict at My Local Testing Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 37 days 5 hours ago the current world was made.
Rules and settings
Which settings does My Local Testing Server run, and what rules?
No gather rate is stated in the name of My Local Testing Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is My Local Testing Server played?
My Local Testing Server runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain My Local Testing Server?
On Rust Graphs, My Local Testing Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On My Local Testing Server, what is meant by each tag?
The game's server browser reads these tags from My Local Testing Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is My Local Testing Server joined?
In Rust, press F1 and type client.connect 50.25.73.37:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.