StatusLive Servers online11,892 Players102,455 Populated3,980 Wiped · 3 h459 Interval5 min Date29 OCT 2026

DWG RG-S14859Server sheetchecked 33d ago

My Local Testing Server

Offline 50.25.73.37:28015 checked 33d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,859top 64%
Last wipe37d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Testing Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 13:28 UTC37d ago 1 – running 1
Mon 21 Sep, 16:03 UTC38d ago 1 – 0.9 days 1
Sun 20 Sep, 04:19 UTC39d ago 1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Local Testing Server, and is it online now?

Last seen 33 days 16 hours ago; right now My Local Testing Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for My Local Testing Server?

No region is published by My Local Testing Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 50.25.73.37:28015.

What Rust version is recorded for My Local Testing Server?

On Windows, My Local Testing Server runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for My Local Testing Server?

My Local Testing Server is not responding at the latest refresh; the last record of it online is 33 days 16 hours ago.

What rank has been recorded for My Local Testing Server?

Over the last seven days, My Local Testing Server records #14,859 for player hours: the top 64% of all ranked servers.

Wipe data

What is recorded on My Local Testing Server on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On My Local Testing Server, when do wipes occur?

There is no next wipe to predict at My Local Testing Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 37 days 5 hours ago the current world was made.

Rules and settings

Which settings does My Local Testing Server run, and what rules?

No gather rate is stated in the name of My Local Testing Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is My Local Testing Server played?

My Local Testing Server runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain My Local Testing Server?

On Rust Graphs, My Local Testing Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On My Local Testing Server, what is meant by each tag?

The game's server browser reads these tags from My Local Testing Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is My Local Testing Server joined?

In Rust, press F1 and type client.connect 50.25.73.37:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded