StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 13m ago

Unreal Community Rust

Online 50.36.251.22:28015 checked 13m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Unreal Community Rust
Fig. 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap40.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:17 UTC3d ago 0 – running 0
Wed 16 Sep, 02:16 UTC43d ago 0 – 40.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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144 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
198 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
83 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
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06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Unreal Community Rust, and is it online now?

At this moment Unreal Community Rust is online. About 2 days 23 hours ago is when it last restarted, measured from the uptime it reports. 55 of 168 hours up over the last 7 full days, which is 33% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Unreal Community Rust stable in the figures recorded?

Average server fps over the last 48 hours is 149; the lowest was 108. Counted at its highest: 47,633 entities, buildings, deployables and the rest of the world included. 2,126 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Unreal Community Rust hosted?

No region is published by Unreal Community Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 50.36.251.22:28015 is its address.

What Rust version is recorded for Unreal Community Rust?

On Linux, Unreal Community Rust runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Unreal Community Rust?

0 of 10 slots on Unreal Community Rust are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Unreal Community Rust placed?

Within the top 69% of all ranked servers: Unreal Community Rust at #15,310 for player hours, seven days recorded.

Wipe data

On Unreal Community Rust, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On Unreal Community Rust, when do wipes occur?

Unreal Community Rust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 3 days 1 hours ago.

Map and rules

Which settings does Unreal Community Rust run, and what rules?

Gather rate for Unreal Community Rust: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Unreal Community Rust loaded?

Unreal Community Rust runs a procedural map of size 3,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Unreal Community Rust?

These Rust Graphs lists include Unreal Community Rust: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On Unreal Community Rust, what is meant by each tag?

The game's server browser reads these tags from Unreal Community Rust: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Unreal Community Rust joined?

Connect with client.connect 50.36.251.22:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded