DWG RG-S12916Server sheetchecked 13d ago
IKS[211 Devblog]
Offline 50.7.226.2:27015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is IKS[211 Devblog] online, and what uptime has been recorded?
IKS[211 Devblog] is offline at this moment; 13 days 5 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 October 2026 is when Rust Graphs first saw it.
In which location is IKS[211 Devblog] hosted?
A region is not published by IKS[211 Devblog]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 50.7.226.2:27015.
On which Rust version is IKS[211 Devblog] running?
The platform is Windows and the version is Rust network protocol 2164 on IKS[211 Devblog]. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on IKS[211 Devblog]?
No response from IKS[211 Devblog]; the server was last seen 13 days 5 hours ago.
What rank has been recorded for IKS[211 Devblog]?
Player hours over seven days place IKS[211 Devblog] at #12,916, within the top 60% of ranked servers.
Schedules
On IKS[211 Devblog], when do wipes occur?
IKS[211 Devblog]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 18 hours ago.
Map and rules
Which rules and settings are recorded for IKS[211 Devblog]?
The name of IKS[211 Devblog] records no gather rate. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.
Tags
On Rust Graphs, which lists and filters contain IKS[211 Devblog]?
The Rust Graphs lists that carry IKS[211 Devblog] are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded.
On IKS[211 Devblog], what is meant by each tag?
The game's server browser reads these tags from IKS[211 Devblog]: mp10 (Max players): The slot count is 10; v2164 (Protocol): Your game must match protocol 2164 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; hb68d7370 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join IKS[211 Devblog]?
Connect with client.connect 50.7.226.2:27015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10
v2164
Mods and access
oxide
modded
Other
hb68d7370
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.