StatusLive Servers online11,733 Players61,573 Populated3,391 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S13418Server sheetchecked 17d ago

Rust 240 Sandbox Server [Oxide]

Offline 50.7.88.54:28015 checked 17d ago

modded
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,418top 61%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust 240 Sandbox Server [Oxide]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 140 / 999
02 31 / 999
03 83 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
17 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
38 / 100
06 23 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust 240 Sandbox Server [Oxide], and is it online now?

Rust 240 Sandbox Server [Oxide] is offline at this moment; 17 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for Rust 240 Sandbox Server [Oxide]?

No region is published by Rust 240 Sandbox Server [Oxide]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 50.7.88.54:28015.

What Rust version is recorded for Rust 240 Sandbox Server [Oxide]?

Rust network protocol 2283 on Windows: that is what Rust 240 Sandbox Server [Oxide] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Rust 240 Sandbox Server [Oxide]?

No response from Rust 240 Sandbox Server [Oxide]; the server was last seen 17 days 5 hours ago.

In the rankings, which position does Rust 240 Sandbox Server [Oxide] hold?

Over the last seven days, Rust 240 Sandbox Server [Oxide] records #13,418 for player hours: the top 61% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Rust 240 Sandbox Server [Oxide]?

Rust 240 Sandbox Server [Oxide]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 18 days 14 hours ago.

Rules and settings

What settings and rules apply on Rust 240 Sandbox Server [Oxide]?

No gather rate is stated in the name of Rust 240 Sandbox Server [Oxide]. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.

Which map has Rust 240 Sandbox Server [Oxide] loaded?

Rust 240 Sandbox Server [Oxide] runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust 240 Sandbox Server [Oxide]?

These Rust Graphs lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Type: Modded.

On Rust 240 Sandbox Server [Oxide], what is meant by each tag?

The game's server browser reads these tags from Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; v2283 (Protocol): To join, your game must be on protocol 2283; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; hb29c9af6 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Rust 240 Sandbox Server [Oxide] joined?

Enter client.connect 50.7.88.54:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,v2283,hb29c9af6,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
v2283
Protocol To join, your game must be on protocol 2283.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

hb29c9af6
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded