StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S15414Server sheetchecked 39d ago

Local Rust Server [No EAC]

Offline 50.75.189.124:28015 checked 39d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,414no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local Rust Server [No EAC], and is it online now?

Last seen 39 days 22 hours ago; right now Local Rust Server [No EAC] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is Local Rust Server [No EAC] hosted?

A region is not published by Local Rust Server [No EAC]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 50.75.189.124:28015.

What Rust version is recorded for Local Rust Server [No EAC]?

Rust network protocol 2633 and build 163493 on Windows: that is what Local Rust Server [No EAC] runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Local Rust Server [No EAC]?

No response from Local Rust Server [No EAC]; the server was last seen 39 days 22 hours ago.

What rank has been recorded for Local Rust Server [No EAC]?

Within the top – of all ranked servers: Local Rust Server [No EAC] at #15,414 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Local Rust Server [No EAC]?

The record of Local Rust Server [No EAC]'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 49 days 10 hours ago the current world was made.

Map and rules

What settings and rules apply on Local Rust Server [No EAC]?

No gather rate is stated in the name of Local Rust Server [No EAC]. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

What is the map for Local Rust Server [No EAC]?

Local Rust Server [No EAC] runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Local Rust Server [No EAC]?

On Rust Graphs, Local Rust Server [No EAC] is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local Rust Server [No EAC]?

The game's server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): 163493 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Local Rust Server [No EAC]?

In Rust, press F1 and type client.connect 50.75.189.124:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs163493
Build 163493 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded