StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S10170Server sheetchecked 3d ago

Rust Build Server

Offline 50.92.38.148:28015 checked 3d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#10,170top 46%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:48 UTC11d ago 1 – running 1
Sat 17 Oct, 06:11 UTC12d ago 1 – 0.6 days 1
Thu 15 Oct, 01:33 UTC14d ago 1 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 192 / 999
02 101 / 999
03 41 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
9 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
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06 35 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Build Server, and is it online now?

Last seen 3 days 16 hours ago; right now Rust Build Server is offline. 4 of 168 hours up over the last 7 full days, which is 2% of the time. On 14 October 2026 is when Rust Graphs first saw it.

In which location is Rust Build Server hosted?

There is no region published by Rust Build Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 50.92.38.148:28015.

On which Rust version is Rust Build Server running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust Build Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Rust Build Server?

Rust Build Server is not responding at the latest refresh; the last record of it online is 3 days 16 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is Rust Build Server placed?

Player hours over seven days place Rust Build Server at #10,170, within the top 46% of ranked servers.

Wipe times

What is recorded on Rust Build Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Rust Build Server?

No next wipe can be predicted for Rust Build Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 11 days 21 hours ago the current world was made.

Map and rules

What settings and rules apply on Rust Build Server?

Gather rate for Rust Build Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Rust Build Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Build Server are: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Rust Build Server, what is meant by each tag?

The game's server browser reads these tags from Rust Build Server: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Rust Build Server?

Connect with client.connect 50.92.38.148:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded