StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 26m ago

A Shockbyte Rust Server

Online 51.161.145.134:22998 checked 26m ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,262top 69%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0123401:0010:0021:0006:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040001:0010:0021:0006:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:16 UTC1d ago – – – 0
Wed 28 Oct, 15:58 UTC1d ago – – – 0
Wed 28 Oct, 01:33 UTC1d ago – – – 0
Mon 26 Oct, 19:59 UTC3d ago – – – 0
Mon 26 Oct, 14:53 UTC3d ago – – – 0
Mon 26 Oct, 14:49 UTC3d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 115 on average
147 / 300
02
Pickle Rust EU MonthlyEU · no group limit · 50 on average
47 / 100
03
RaidLabgroups of 8+ · 34 on average
200 / 50
04
EU Hub 01EU · groups of 1000+ · 23 on average
1 / 3300
05
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average
2 / 300
06
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
2 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 23 hours ago. 45 of 72 hours up over the last 3 full days, which is 62% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

How does A Shockbyte Rust Server perform, as measured?

Average server fps over the last 48 hours is 236; the lowest was 207. Counted at its highest: 8,422 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,891 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.161.145.134:22998.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on A Shockbyte Rust Server?

Current player count on A Shockbyte Rust Server: 0, of 75 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does A Shockbyte Rust Server hold?

Over the last seven days, A Shockbyte Rust Server records #15,262 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on A Shockbyte Rust Server?

None of the resets at A Shockbyte Rust Server, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Map and rules

Which rules and settings are recorded for A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has A Shockbyte Rust Server loaded?

Seed 50000 and size 1,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join A Shockbyte Rust Server?

In Rust, press F1 and type client.connect 51.161.145.134:22998 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players Slots: 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded