StatusLive Servers online11,597 Players34,587 Populated2,830 Wiped · 3 h61 Interval5 min Date28 OCT 2026

DWG RG-S15317Server sheetchecked 24d ago

BulbaBlast

Offline 51.161.145.136:26861 checked 24d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,317top 67%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BulbaBlast
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:43 UTC24d ago 1 – running 0
Wed 23 Sep, 08:03 UTC34d ago 1 halved by day 2 9.9 days 0
Wed 23 Sep, 00:45 UTC35d ago 1 – 0.3 days 1
Mon 21 Sep, 23:58 UTC36d ago 2 – 1 days 0
Mon 21 Sep, 12:12 UTC36d ago 2 – 0.5 days 0
Sun 20 Sep, 12:17 UTC37d ago 2 – 1 days 1
Wed 16 Sep, 01:13 UTC42d ago 2 halved by day 1 4.5 days 0
Tue 15 Sep, 08:36 UTC42d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is BulbaBlast, and is it online now?

The current state of BulbaBlast is offline, with the last sighting 24 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is BulbaBlast hosted?

A region is not published by BulbaBlast. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 51.161.145.136:26861.

On which Rust version is BulbaBlast running?

The platform is Linux and the version is Rust network protocol 2634 and build 166652 on BulbaBlast. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on BulbaBlast?

The latest refresh records BulbaBlast as offline, last seen 24 days 21 hours ago.

In the rankings, which position does BulbaBlast hold?

Player hours over seven days place BulbaBlast at #15,317, within the top 67% of ranked servers.

Schedules

On BulbaBlast, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On BulbaBlast, when do wipes occur?

There is no next wipe to predict at BulbaBlast, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 24 days 21 hours ago.

Settings

Which settings does BulbaBlast run, and what rules?

The name of BulbaBlast records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is BulbaBlast played?

Size 4,250 with seed 349250288: that is the procedural map BulbaBlast runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain BulbaBlast?

These Rust Graphs lists include BulbaBlast: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On BulbaBlast, what is meant by each tag?

Tags published by BulbaBlast, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join BulbaBlast?

Enter client.connect 51.161.145.136:26861 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players Slots: 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded