DWG RG-S15339Server sheetchecked 9m ago
A Shockbyte Rust Server
Online 51.161.145.158:26541 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:09 UTC20d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte Rust Server, and is it up?
At this moment A Shockbyte Rust Server is online. Counted from its reported uptime, the last restart was about 5 days 19 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 9 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of A Shockbyte Rust Server show?
Average server fps over the last 48 hours is 231; the lowest was 207. Counted at its highest: 40,430 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,910 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.161.145.158:26541 is its address.
On which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on A Shockbyte Rust Server?
Current player count on A Shockbyte Rust Server: 0, of 10 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for A Shockbyte Rust Server?
Over the last seven days, A Shockbyte Rust Server records #15,339 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on A Shockbyte Rust Server on wipe day?
At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 2 hours ago the current world was made.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
Size 2,800 with seed 256970830: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join A Shockbyte Rust Server?
In Rust, press F1 and type client.connect 51.161.145.158:26541 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.