DWG RG-S9904Server sheetchecked 10m ago
EVERYONE'S RUST
Online OC 51.161.145.182:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:09 UTC21d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is EVERYONE'S RUST online, and what uptime has been recorded?
Right now, EVERYONE'S RUST is recorded as online. About 5 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.
How does EVERYONE'S RUST perform, as measured?
The last 48 hours give an average of 150 server fps and a floor of 97. Counted at its highest: 99,302 entities, buildings, deployables and the rest of the world included. 5,982 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for EVERYONE'S RUST?
The OC tag is how EVERYONE'S RUST lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.161.145.182:28015 is its address.
What Rust version is recorded for EVERYONE'S RUST?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on EVERYONE'S RUST. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for EVERYONE'S RUST?
Current player count on EVERYONE'S RUST: 0, of 145 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 09:00 UTC, averaging 0 players.
What rank has been recorded for EVERYONE'S RUST?
Across seven days, player hours give EVERYONE'S RUST #9,904 globally and #158 in Oceania, a top 45% position among ranked servers.
Schedules
On EVERYONE'S RUST, what does the data show for wipe day?
An average of 4 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
On EVERYONE'S RUST, when do wipes occur?
The force wipe is the only wipe at EVERYONE'S RUST, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 21 days 5 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which rules and settings are recorded for EVERYONE'S RUST?
The name of EVERYONE'S RUST records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
On which map is EVERYONE'S RUST played?
EVERYONE'S RUST runs a procedural map of size 4,100 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain EVERYONE'S RUST?
On Rust Graphs, EVERYONE'S RUST is placed in these lists: Oceania servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on EVERYONE'S RUST?
The game's server browser reads these tags from EVERYONE'S RUST: gmrust (Game mode): Survival in standard Rust style; mp145 (Max players): 145 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; OC (Oceania): The server browser lists it under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join EVERYONE'S RUST?
In Rust, press F1 and type client.connect 51.161.145.182:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp145,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8
Game
gmrust
mp145
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.