StatusLive Servers online11,752 Players57,724 Populated3,422 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S8893Server sheetchecked 7m ago

Drunken Prophets

Online 51.161.194.68:28015 checked 7m ago

moddedoxide
Connect
Players now 2/ 40 5% full
7-day average0peak 1
Rank#8,893top 40%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Drunken Prophets
Fig. 2

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:00 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Drunken Prophets, and is it up?

Drunken Prophets is up at this moment. The uptime it reports puts the last restart at about 2 days 8 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Drunken Prophets stable in the figures recorded?

The last 48 hours give an average of 227 server fps and a floor of 143. Counted at its highest: 50,583 entities, buildings, deployables and the rest of the world included. 3,748 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Drunken Prophets?

No region is published by Drunken Prophets. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.161.194.68:28015.

What Rust version is recorded for Drunken Prophets?

On Linux, Drunken Prophets runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Drunken Prophets?

At the last refresh, Drunken Prophets recorded 2 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 06:00 UTC, averaging 0 players.

In the rankings, which position does Drunken Prophets hold?

Player hours over seven days place Drunken Prophets at #8,893, within the top 40% of ranked servers.

Wipe times

What happens on Drunken Prophets on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 0 hours after the latest wipe the crowd was at its peak.

On Drunken Prophets, when do wipes occur?

Too few wipes are on record for Drunken Prophets to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 19 hours ago the current world was made.

Rules and settings

Which settings does Drunken Prophets run, and what rules?

Gather rate for Drunken Prophets: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Drunken Prophets played?

Size 3,000 with seed 50000: that is the procedural map Drunken Prophets runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Drunken Prophets?

On Rust Graphs, Drunken Prophets is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Drunken Prophets, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Drunken Prophets publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Drunken Prophets joined?

Connect with client.connect 51.161.194.68:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/SaFHSaT2ak.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded