StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S7154Server sheetchecked 4d ago

Rose's Server

Offline 51.161.194.82:26935 checked 4d ago

moddedcarbon
Connect
Players now 2/ 12 17% full
7-day average0peak 2
Rank#7,154top 32%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rose's Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:01 UTC11d ago 2 – running 1
Sun 11 Oct, 08:50 UTC18d ago 3 – 6.9 days 2
Sat 3 Oct, 05:32 UTC26d ago 3 held half 8.1 days 1
Wed 30 Sep, 01:22 UTC29d ago 1 – 3.2 days 2
Tue 29 Sep, 10:41 UTC30d ago 3 – 0.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rose's Server, and is it online now?

Rose's Server is offline at this moment; 4 days 5 hours ago is when it was last seen. 41 of 168 hours up over the last 7 full days, which is 24% of the time. On 29 September 2026 is when Rust Graphs first saw it.

What location is recorded for Rose's Server?

There is no region published by Rose's Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.161.194.82:26935.

What Rust version is recorded for Rose's Server?

Rust network protocol 2635 and build 168909 on Linux: that is what Rose's Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Rose's Server?

The latest refresh records Rose's Server as offline, last seen 4 days 5 hours ago. Averaged across seven days, the player count is 0, with a peak of 2.

In the rankings, which position does Rose's Server hold?

Within the top 32% of all ranked servers: Rose's Server at #7,154 for player hours, seven days recorded.

Wipe times

What is recorded on Rose's Server on wipe day?

At their busiest, its recent wipes drew 3 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Rose's Server?

No next wipe can be predicted for Rose's Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 11 days 7 hours ago.

Map and rules

Which rules and settings are recorded for Rose's Server?

Gather rate for Rose's Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Rose's Server loaded?

Size 3,000 with seed 847263951: that is the procedural map Rose's Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rose's Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Rose's Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Rose's Server, what is meant by each tag?

Tags published by Rose's Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): 12 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Rose's Server?

Enter client.connect 51.161.194.82:26935 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp12
Max players 12 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded