DWG RG-S6229Server sheetchecked 1h ago
A Rust Server
Offline 51.161.199.206:28000 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 12d 23hThu 12 Nov, 04:57 UTC
- 19d 23hThu 19 Nov, 04:57 UTC
- 26d 23hThu 26 Nov, 04:57 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 40d 23hThu 10 Dec, 04:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:57 UTC1d ago | – | – | running | 0 |
| Thu 22 Oct, 04:57 UTC8d ago | 0 | – | 7 days | 0 |
| Thu 15 Oct, 04:56 UTC15d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 04:56 UTC22d ago | 1 | halved by day 1 | 7 days | 0 |
| Tue 6 Oct, 05:45 UTC23d ago | 0 | – | 2 days | 0 |
| Thu 1 Oct, 05:56 UTC28d ago | 0 | – | 5 days | 1 |
| Thu 24 Sep, 05:56 UTC35d ago | 1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is A Rust Server, and is it online now?
Last seen 1 hours ago; right now A Rust Server is offline. About 22 hours ago is when it last restarted, measured from the uptime it reports. 23 of 168 hours up over the last 7 full days, which is 14% of the time. On 17 September 2026 is when Rust Graphs first saw it.
How does A Rust Server perform, as measured?
175 server fps on average over the last 48 hours, and never under 116. Counted at its highest: 110,869 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,411 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Rust Server?
A region is not published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.161.199.206:28000 is its address.
What Rust version is recorded for A Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on A Rust Server?
A Rust Server is not responding at the latest refresh; the last record of it online is 1 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 06:00 UTC, averaging 1 players.
What rank has been recorded for A Rust Server?
Player hours over seven days place A Rust Server at #6,229, within the top 28% of ranked servers.
Wipe times
On A Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
On A Rust Server, when do wipes occur?
every Thursday at 04:57 UTC is how A Rust Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 24 hours ago.
Settings
What settings and rules apply on A Rust Server?
The name of A Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is A Rust Server played?
Size 4,500 with seed 3152: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Tags
On Rust Graphs, which lists and filters contain A Rust Server?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On A Rust Server, what is meant by each tag?
Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; oxidation (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to A Rust Server?
Enter client.connect 51.161.199.206:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.