StatusLive Servers online11,679 Players49,738 Populated3,164 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S6838Server sheetchecked 16h ago

A Rust Server

Offline NA 51.161.199.206:28050 checked 16h ago

monthly wipes moddedoxide
Connect
Players now 0/ ?
7-day average0peak 1
Rank#6,838top 31% · #1065 in NA
Last wipe1d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.250.50.75110:0016:0022:0005:0011:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

Server fpsWipe
01020304010:0016:0022:0005:0011:0017:00Wiped Wed 28 Oct, 03:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap7.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:33 UTC1d ago – – running 1
Tue 20 Oct, 07:58 UTC9d ago 1 halved by day 1 7.8 days 0
Thu 15 Oct, 09:24 UTC14d ago 1 halved by day 1 4.9 days 0
Wed 7 Oct, 22:54 UTC21d ago 1 halved by day 1 7.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is A Rust Server, and is it online now?

The current state of A Rust Server is offline, with the last sighting 16 hours ago. About 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 162 of 168 hours up, 96% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does A Rust Server perform, as measured?

The last 48 hours give an average of 40 server fps and a floor of 40. Counted at its highest: 35,125 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,075 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is A Rust Server hosted?

The NA tag is how A Rust Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.161.199.206:28050 is its address.

On which Rust version is A Rust Server running?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on A Rust Server?

A Rust Server is not responding at the latest refresh; the last record of it online is 16 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.

In the rankings, which position does A Rust Server hold?

A Rust Server also measures #1,065 in North America on the same seven-day player-hour count, at #6,838 globally and in the top 31% of ranked servers.

Wipe times

What happens on A Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on A Rust Server?

At A Rust Server the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 29 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

What settings and rules apply on A Rust Server?

No gather rate is stated in the name of A Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has A Rust Server loaded?

A Rust Server runs a procedural map of size 1,000 with seed 3908, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does A Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Rust Server: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meaning is attached to each tag on A Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags A Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs A Rust Server?

A spoonkidrust.com hostname is published by A Rust Server, as it is by 6 other servers we track; the same operator most likely runs them.

Joining the server

What is the way to connect to A Rust Server?

Enter client.connect 51.161.199.206:28050 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded