DWG RG-S15923Server sheetchecked 21d ago
4Netplayers Rust Server
Offline 51.161.209.108:20400 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:37 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is 4Netplayers Rust Server, and is it online now?
4Netplayers Rust Server is offline at this moment; 21 days 11 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 28 September 2026.
What location is recorded for 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.161.209.108:20400.
What Rust version is recorded for 4Netplayers Rust Server?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on 4Netplayers Rust Server?
No response from 4Netplayers Rust Server; the server was last seen 21 days 11 hours ago.
In the rankings, which position does 4Netplayers Rust Server hold?
Over the last seven days, 4Netplayers Rust Server records #15,923 for player hours: the top 72% of all ranked servers.
Wipe data
On 4Netplayers Rust Server, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 19 hours ago.
Map and rules
Which settings does 4Netplayers Rust Server run, and what rules?
The name of 4Netplayers Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does 4Netplayers Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 4Netplayers Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join 4Netplayers Rust Server?
In Rust, press F1 and type client.connect 51.161.209.108:20400 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.