DWG RG-S5677Server sheetchecked 7m ago
[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]
Online OC 51.161.216.38:28000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 60% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 04:08 UTC, in 16h. Every Friday at 04:08 UTC · high confidence
Coming wipes
- 16hFri 30 Oct, 04:08 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 04:08 UTC
- 14d 16hFri 13 Nov, 04:08 UTC
- 21d 16hFri 20 Nov, 04:08 UTC
- 28d 16hFri 27 Nov, 04:08 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 35d 16hFri 4 Dec, 04:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:08 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 05:12 UTC13d ago | 2 | held half | 7 days | 1 |
| Fri 9 Oct, 06:09 UTC20d ago | 2 | held half | 7 days | 2 |
| Fri 2 Oct, 06:38 UTC27d ago | 1 | halved by day 4 | 7 days | 0 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Fri 25 Sep, 06:15 UTC34d ago | 1 | halved by day 3 | 6.5 days | 0 |
| Fri 18 Sep, 05:39 UTC41d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] online, and what uptime has been recorded?
At this moment [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] is online. About 2 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 165 of 168 hours up, 98% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] perform, as measured?
Average server fps over the last 48 hours is 14; the lowest was 5. Counted at its highest: 183,137 entities, buildings, deployables and the rest of the world included. 6,361 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] hosted?
In Oceania [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] lists itself, tagged OC. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 51.161.216.38:28000 is its address.
On which Rust version is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
Current player count on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]: 0, of 150 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 2 players.
Against other Rust servers, where is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] placed?
The same seven-day player-hour count places [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] at #129 within Oceania, #5,677 across all ranked servers and in the top 26% of them.
Wipe data
What happens on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. 32 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3.5 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
every Friday at 04:08 UTC is how [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] wipes. It is due to wipe next on Friday 30 October at 04:08 UTC. The world it runs now was made 6 days 4 hours ago. Its tags give a wipe schedule of one wipe a week.
Settings
Which settings does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] run, and what rules?
10x gather is stated in the name of [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]. 10 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] loaded?
[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs a procedural map of size 4,000 with seed 1424592647, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Loot++|PVP+ | FPS+.
Tags
On Rust Graphs, which lists and filters contain [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
On Rust Graphs, [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] is placed in these lists: 10x Rust servers, plotted, Oceania servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
On [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop], what is meant by each tag?
The game's server browser reads these tags from [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): 150 player slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The server browser lists it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] joined?
Enter client.connect 51.161.216.38:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.scavengershaven.net.
Server tags
Published as mp150,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp150
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
