StatusLive Servers online11,695 Players53,904 Populated3,130 Wiped · 3 h120 Interval5 min Date30 OCT 2026

DWG RG-S6043Server sheetchecked 4h ago

[HUN]Viktorvill PVE Server

Offline 51.195.102.34:28015 checked 4h ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 30 0% full
7-day average0peak 3
Rank#6,043top 27%
Last wipe24d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75107:0013:0019:0010:0015:0021:00

Hourly average and peak, UTC.

Fig. 1Players on [HUN]Viktorvill PVE Server
Fig. 2

Server performance

010020030040007:0013:0019:0010:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct18 Oct24 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:56 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 59 / 300
02
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average
61 / 200
03
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average
105 / 125
04
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
39 / 200
05
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 34 on average
28 / 100
06
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average
38 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [HUN]Viktorvill PVE Server online, and what uptime has been recorded?

The current state of [HUN]Viktorvill PVE Server is offline, with the last sighting 4 hours ago. About 12 hours ago is when it last restarted, measured from the uptime it reports. 114 of 168 hours up over the last 7 full days, which is 68% of the time. On 26 September 2026 is when Rust Graphs first saw it.

Is [HUN]Viktorvill PVE Server stable in the figures recorded?

Average server fps over the last 48 hours is 219; the lowest was 129. Counted at its highest: 117,221 entities, buildings, deployables and the rest of the world included. 4,527 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [HUN]Viktorvill PVE Server hosted?

No region is published by [HUN]Viktorvill PVE Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.195.102.34:28015 is its address.

What Rust version is recorded for [HUN]Viktorvill PVE Server?

On Windows, [HUN]Viktorvill PVE Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [HUN]Viktorvill PVE Server?

No response from [HUN]Viktorvill PVE Server; the server was last seen 4 hours ago. The seven-day mean is 0 players; the peak over the same period is 3. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.

In the rankings, which position does [HUN]Viktorvill PVE Server hold?

Over the last seven days, [HUN]Viktorvill PVE Server records #6,043 for player hours: the top 27% of all ranked servers.

Wipe data

What happens on [HUN]Viktorvill PVE Server on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 1 hours after the latest wipe the crowd was at its peak.

On [HUN]Viktorvill PVE Server, when do wipes occur?

At [HUN]Viktorvill PVE Server the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 24 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does [HUN]Viktorvill PVE Server run, and what rules?

No gather rate is stated in the name of [HUN]Viktorvill PVE Server. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is [HUN]Viktorvill PVE Server played?

Seed 709144874 and size 4,250 define the procedural map [HUN]Viktorvill PVE Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [HUN]Viktorvill PVE Server?

On Rust Graphs, [HUN]Viktorvill PVE Server is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [HUN]Viktorvill PVE Server, what is meant by each tag?

Tags published by [HUN]Viktorvill PVE Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): Slots: 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [HUN]Viktorvill PVE Server?

Enter client.connect 51.195.102.34:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp30
Max players Slots: 30.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded