StatusLive Servers online11,836 Players72,948 Populated3,667 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S12950Server sheetchecked 6m ago

DeBuilders

Online 51.210.116.139:28015 checked 6m ago

moddedcarbon
Connect
Players now 0/ 30 0% full
7-day average0peak 1
Rank#12,950top 58%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on DeBuilders
Fig. 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:32 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is DeBuilders online, and what uptime has been recorded?

Right now, DeBuilders is recorded as online. Counted from its reported uptime, the last restart was about 3 days 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is DeBuilders stable in the figures recorded?

The last 48 hours give an average of 118 server fps and a floor of 112. Counted at its highest: 7,882 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,226 MB. Players feel low fps and a climbing entity count as lag.

In which location is DeBuilders hosted?

No region is published by DeBuilders. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.210.116.139:28015.

On which Rust version is DeBuilders running?

Rust network protocol 2635 and build 168909 on Windows: that is what DeBuilders runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for DeBuilders?

Current player count on DeBuilders: 0, of 30 slots. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for DeBuilders?

Over the last seven days, DeBuilders records #12,950 for player hours: the top 58% of all ranked servers.

Wipe data

On DeBuilders, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for DeBuilders?

The record of DeBuilders's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 22 hours ago.

Settings

What settings and rules apply on DeBuilders?

No gather rate is stated in the name of DeBuilders. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is DeBuilders played?

Seed 1337 and size 1,800 define the procedural map DeBuilders generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does DeBuilders appear among the Rust Graphs lists and filters?

These Rust Graphs lists include DeBuilders: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on DeBuilders?

gmrust (Game mode): Survival in standard Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags DeBuilders publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to DeBuilders?

In Rust, press F1 and type client.connect 51.210.116.139:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.youtube.com/@darvels?cbrd=1&ucbcb=1.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded