StatusLive Servers online11,646 Players60,504 Populated3,252 Wiped · 3 h157 Interval5 min Date30 OCT 2026

DWG RG-S1568Server sheetchecked 10m ago

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

Online 51.210.222.116:28215 checked 10m ago

vanillamoddedcarbonpve
Connect
Players now 2/ 50 4% full
7-day average4peak 12
Rank#1,568top 7%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0510152010:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies...
Fig. 2

Server performance

01020304010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:57 UTC14d ago 15 – running 4
Thu 1 Oct, 17:53 UTC FW28d ago 5 held half 13.8 days 0
Tue 29 Sep, 17:20 UTC30d ago 2 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average
103 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average
125 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
35 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
66 / 200
05 22 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
38 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, and is it online now?

At this moment [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is online. Counted from its reported uptime, the last restart was about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos show?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 179,764 entities, buildings, deployables and the rest of the world included. 6,336 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

A region is not published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.210.222.116:28215 is its address.

What Rust version is recorded for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

2 of 50 slots on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos are taken at the latest refresh. Averaged across seven days, the player count is 4, with a peak of 12. The 48-hour peak falls at 22:00 UTC, averaging 11 players.

In the rankings, which position does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos hold?

Player hours over seven days place [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos at #1,568, within the top 7% of ranked servers.

Schedules

What is recorded on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos on wipe day?

An average of 7 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

No next wipe can be predicted for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 19 hours ago the current world was made.

Map and rules

Which settings does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run, and what rules?

The name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos records no gather rate. 20 players is the published group limit. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

What is the map for [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Seed 1337 and size 4,500 define the procedural map [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: ESP RUSTANOOBS PVE.

Lists and filters

On Rust Graphs, which lists and filters contain [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

On Rust Graphs, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is placed in these lists: Rust servers for beginners, Modded Rust servers, PvE Rust servers, plotted and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Tags published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player fights are off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Enter client.connect 51.210.222.116:28215 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/G77FHayXCR.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts20
Group limit Team size is capped at 20.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded