StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S5687Server sheetchecked 10m ago

A Rust Server

Online 51.222.10.194:25591 checked 10m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#5,687top 25%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Rust Server, and is it up?

A Rust Server is up at this moment. About 5 days 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 5 full days the record is 119 of 120 hours up, 99% of the time. On 23 October 2026 is when Rust Graphs first saw it.

Is A Rust Server stable in the figures recorded?

100 server fps on average over the last 48 hours, and never under 99. Counted at its highest: 29,492 entities, buildings, deployables and the rest of the world included. 1,646 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for A Rust Server?

No region is published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.222.10.194:25591 is its address.

What Rust version is recorded for A Rust Server?

Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for A Rust Server?

Over the last seven days, A Rust Server records #5,687 for player hours: the top 25% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on A Rust Server?

Too few wipes are on record for A Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 16 hours ago.

Map and rules

Which rules and settings are recorded for A Rust Server?

No gather rate is stated in the name of A Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is A Rust Server played?

Size 3,000 with seed 1: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain A Rust Server?

The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on A Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is A Rust Server joined?

In Rust, press F1 and type client.connect 51.222.10.194:25591 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded