DWG RG-S15512Server sheetchecked 42d ago
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline 51.222.255.150:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly online, and what uptime has been recorded?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline at this moment; 42 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
A region is not published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 51.222.255.150:28015.
On which Rust version is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly running?
On Linux, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs Rust network protocol 2632 and build 162434. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
No response from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly; the server was last seen 42 days 18 hours ago.
What rank has been recorded for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Within the top – of all ranked servers: [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The record of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 80 days 23 hours ago.
Map and rules
What settings and rules apply on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
No gather rate is stated in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
On which map is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly played?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
On Rust Graphs, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, what is meant by each tag?
The game's server browser reads these tags from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): 60 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game must match protocol 2632 to join; cs162434 (Build): 162434 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Connect with client.connect 51.222.255.150:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y
Game
gmrust
mp60
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.