StatusLive Servers online11,893 Players98,350 Populated3,934 Wiped · 3 h402 Interval5 min Date29 OCT 2026

DWG RG-S16938Server sheetchecked 30d ago

jakeserver

Offline 51.222.255.152:26960 checked 30d ago

vanillamoddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,938top 71%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on jakeserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is jakeserver, and is it online now?

The current state of jakeserver is offline, with the last sighting 30 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is jakeserver hosted?

There is no region published by jakeserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.222.255.152:26960.

On which Rust version is jakeserver running?

Rust network protocol 2633 and build 163794 on Linux: that is what jakeserver runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on jakeserver?

jakeserver is not responding at the latest refresh; the last record of it online is 30 days 23 hours ago.

What rank has been recorded for jakeserver?

Over the last seven days, jakeserver records #16,938 for player hours: the top 71% of all ranked servers.

Schedules

On jakeserver, when do wipes occur?

jakeserver's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 48 days 15 hours ago the current world was made.

Settings

What settings and rules apply on jakeserver?

Gather rate for jakeserver: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is off: that is Valve's anti-cheat.

On which map is jakeserver played?

Size 3,500 with seed 12345: that is the procedural map jakeserver runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does jakeserver appear among the Rust Graphs lists and filters?

On Rust Graphs, jakeserver is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On jakeserver, what is meant by each tag?

Tags published by jakeserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is jakeserver joined?

In Rust, press F1 and type client.connect 51.222.255.152:26960 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded