StatusLive Servers online11,652 Players42,587 Populated2,887 Wiped · 3 h102 Interval5 min Date30 OCT 2026

DWG RG-S0000Server sheetchecked 46d ago

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.203:22428 checked 46d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank–score 0
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte x Discord Production Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?

Last seen 46 days 13 hours ago; right now A Shockbyte x Discord Production Rust Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.38.155.203:22428.

What Rust version is recorded for A Shockbyte x Discord Production Rust Server?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on A Shockbyte x Discord Production Rust Server?

No response from A Shockbyte x Discord Production Rust Server; the server was last seen 46 days 13 hours ago.

Schedules

What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 50 days 14 hours ago.

Settings

Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is A Shockbyte x Discord Production Rust Server played?

A Shockbyte x Discord Production Rust Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?

On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.203:22428 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded