DWG RG-S15478Server sheetchecked 39d ago
A Shockbyte x Discord Production Rust Server
Offline 51.38.155.230:28769 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 39 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is A Shockbyte x Discord Production Rust Server hosted?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.38.155.230:28769.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2632 and build 162434. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on A Shockbyte x Discord Production Rust Server?
No response from A Shockbyte x Discord Production Rust Server; the server was last seen 39 days 14 hours ago.
What rank has been recorded for A Shockbyte x Discord Production Rust Server?
Over the last seven days, A Shockbyte x Discord Production Rust Server records #15,478 for player hours: the top 70% of all ranked servers.
Schedules
Which times and days are wipes plotted at on A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 60 days 17 hours ago the current world was made.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for A Shockbyte x Discord Production Rust Server?
Size 1,500 with seed 50000: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2632 (Protocol): Join only if your game is on protocol 2632; cs162434 (Build): 162434 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is A Shockbyte x Discord Production Rust Server joined?
In Rust, press F1 and type client.connect 51.38.155.230:28769 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp40
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.