DWG RG-S12289Server sheetchecked 11m ago
ion
Online 51.38.155.240:22562 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:24 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is ion online, and what uptime has been recorded?
At this moment ion is online. About 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does ion perform, as measured?
Average server fps over the last 48 hours is 118; the lowest was 89. Counted at its highest: 97,311 entities, buildings, deployables and the rest of the world included. 4,563 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is ion hosted?
There is no region published by ion. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.38.155.240:22562.
What Rust version is recorded for ion?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on ion. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on ion?
0 of 67 slots on ion are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for ion?
Over the last seven days, ion records #12,289 for player hours: the top 55% of all ranked servers.
Wipe times
What is recorded on ion on wipe day?
At their busiest, its recent wipes drew 2 players on average. At 35 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on ion?
ion's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 10 hours ago.
Rules and settings
Which settings does ion run, and what rules?
No gather rate is stated in the name of ion. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is ion played?
ion runs a procedural map of size 4,050 with seed 176909869, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does ion appear among the Rust Graphs lists and filters?
On Rust Graphs, ion is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on ion?
Tags published by ion, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp67 (Max players): 67 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is ion joined?
In Rust, press F1 and type client.connect 51.38.155.240:22562 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp67
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.