DWG RG-S5905Server sheetchecked 11m ago
blahblahblah
Online 51.38.155.251:28951 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:36 UTC3d ago | 2 | – | running | 1 |
| Sat 24 Oct, 12:32 UTC5d ago | 2 | – | 1.2 days | 1 |
| Thu 22 Oct, 15:35 UTC7d ago | 4 | – | 1.9 days | 0 |
| Wed 21 Oct, 12:59 UTC8d ago | 4 | – | 1.1 days | 0 |
| Tue 20 Oct, 21:56 UTC8d ago | 4 | – | 0.6 days | 0 |
| Sun 18 Oct, 11:39 UTC11d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is blahblahblah, and is it online now?
blahblahblah is up at this moment. The uptime it reports puts the last restart at about 2 hours ago. 115 of 168 hours up over the last 7 full days, which is 68% of the time. The first sighting of it by Rust Graphs was on 17 October 2026.
What does the recorded performance of blahblahblah show?
The last 48 hours give an average of 239 server fps and a floor of 227. Counted at its highest: 6,046 entities, buildings, deployables and the rest of the world included. 2,548 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is blahblahblah hosted?
No region is published by blahblahblah. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 51.38.155.251:28951.
What Rust version is recorded for blahblahblah?
On Linux, blahblahblah runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for blahblahblah?
At the last refresh, blahblahblah recorded 0 players across 75 slots. Averaged across seven days, the player count is 0, with a peak of 4. The 48-hour peak falls at 20:00 UTC, averaging 1 players.
Against other Rust servers, where is blahblahblah placed?
Player hours over seven days place blahblahblah at #5,905, within the top 26% of ranked servers.
Wipe times
On blahblahblah, what does the data show for wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on blahblahblah?
There is no next wipe to predict at blahblahblah, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days ago.
Settings
Which settings does blahblahblah run, and what rules?
Gather rate for blahblahblah: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is blahblahblah played?
Seed 50000 and size 1,000 define the procedural map blahblahblah generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Filters
Where does blahblahblah appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry blahblahblah are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On blahblahblah, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags blahblahblah publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join blahblahblah?
Enter client.connect 51.38.155.251:28951 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.