StatusLive Servers online11,617 Players33,246 Populated2,800 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S15479Server sheetchecked 36d ago

Zache Local Build Server

Offline 51.6.221.100:28015 checked 36d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,479top 67%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Zache Local Build Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 45 / 999
02 91 / 999
03 72 / 150
04
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
57 / 100
05
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
12 / 100
06 15 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Zache Local Build Server, and is it online now?

Zache Local Build Server is offline at this moment; 36 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Zache Local Build Server?

No region is published by Zache Local Build Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 51.6.221.100:28015.

What Rust version is recorded for Zache Local Build Server?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on Zache Local Build Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Zache Local Build Server?

No response from Zache Local Build Server; the server was last seen 36 days 4 hours ago.

What rank has been recorded for Zache Local Build Server?

Over the last seven days, Zache Local Build Server records #15,479 for player hours: the top 67% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Zache Local Build Server?

The record of Zache Local Build Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 54 days 22 hours ago.

Settings

Which settings does Zache Local Build Server run, and what rules?

The name of Zache Local Build Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Zache Local Build Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Zache Local Build Server is placed in these lists: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Zache Local Build Server?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Zache Local Build Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Zache Local Build Server joined?

Enter client.connect 51.6.221.100:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded