StatusLive Servers online11,636 Players31,247 Populated2,768 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 6d ago

A Rust Staging Server

Offline 51.68.155.89:27021 checked 6d ago

vanillamoddedcarbon
Connect
Players now 0/ ?
7-day average0peak –
Rank#15,351top 69%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Rust Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:48 UTC30d ago 1 – running 0
Sun 27 Sep, 11:35 UTC31d ago 2+1 queue – 0.9 days 0
Sat 26 Sep, 18:53 UTC32d ago 2+1 queue – 0.7 days 1
Thu 24 Sep, 18:47 UTC34d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is A Rust Staging Server, and is it online now?

Last seen 6 days 12 hours ago; right now A Rust Staging Server is offline. 17 of 168 hours up over the last 7 full days, which is 10% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is A Rust Staging Server hosted?

A region is not published by A Rust Staging Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.68.155.89:27021 is its address.

What Rust version is recorded for A Rust Staging Server?

On Linux, A Rust Staging Server runs Rust network protocol 2635 and build 168330. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on A Rust Staging Server?

The latest refresh records A Rust Staging Server as offline, last seen 6 days 12 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does A Rust Staging Server hold?

Over the last seven days, A Rust Staging Server records #15,351 for player hours: the top 69% of all ranked servers.

Wipe data

On A Rust Staging Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on A Rust Staging Server?

No next wipe can be predicted for A Rust Staging Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 30 days 19 hours ago.

Settings

Which settings does A Rust Staging Server run, and what rules?

The name of A Rust Staging Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has A Rust Staging Server loaded?

Size 4,000 with seed 1337: that is the procedural map A Rust Staging Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does A Rust Staging Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Rust Staging Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

On A Rust Staging Server, what is meant by each tag?

The game's server browser reads these tags from A Rust Staging Server: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): Build: 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join A Rust Staging Server?

Enter client.connect 51.68.155.89:27021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players 0 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build Build: 168330.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded