StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S7501Server sheetchecked 16h ago

Rust Server 1

Offline 51.7.191.1:28015 checked 16h ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average1peak 1
Rank#7,501top 34%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75110:0012:0016:0009:0011:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server 1
Fig. 2

Server performance

010020030040010:0012:0016:0009:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct14 Oct20 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctTue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:45 UTC1d ago – – running 1
Tue 6 Oct, 12:05 UTC22d ago 1 held half 20.9 days 1
Tue 22 Sep, 13:38 UTC36d ago 1 – 13.9 days 1
Mon 21 Sep, 15:32 UTC37d ago 1 – 0.9 days 0
Mon 14 Sep, 14:18 UTC44d ago 1 held half 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust Server 1, and is it online now?

The current state of Rust Server 1 is offline, with the last sighting 16 hours ago. Counted from its reported uptime, the last restart was about 49 minutes ago. 12 of 168 hours up over the last 7 full days, which is 7% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Rust Server 1 show?

Average server fps over the last 48 hours is 118; the lowest was 60. Counted at its highest: 46,413 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,370 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust Server 1 hosted?

A region is not published by Rust Server 1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 51.7.191.1:28015 is its address.

On which Rust version is Rust Server 1 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust Server 1. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Rust Server 1?

No response from Rust Server 1; the server was last seen 16 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 11:00 UTC, averaging 1 players.

In the rankings, which position does Rust Server 1 hold?

Over the last seven days, Rust Server 1 records #7,501 for player hours: the top 34% of all ranked servers.

Wipe data

On Rust Server 1, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Rust Server 1?

Rust Server 1 wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 47 hours ago.

Map and rules

What settings and rules apply on Rust Server 1?

No gather rate is stated in the name of Rust Server 1. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server 1?

Rust Server 1 runs a procedural map of size 3,000 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Rust Server 1?

These Rust Graphs lists include Rust Server 1: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Rust Server 1, what is meant by each tag?

Tags published by Rust Server 1, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Server 1?

Enter client.connect 51.7.191.1:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded