DWG RG-S15950Server sheetchecked 23d ago
A Shockbyte x Discord Production Rust Server
Offline 51.79.46.193:29606 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 23 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What location is recorded for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 51.79.46.193:29606.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 166652 on A Shockbyte x Discord Production Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for A Shockbyte x Discord Production Rust Server?
No response from A Shockbyte x Discord Production Rust Server; the server was last seen 23 days 3 hours ago.
Against other Rust servers, where is A Shockbyte x Discord Production Rust Server placed?
Within the top 71% of all ranked servers: A Shockbyte x Discord Production Rust Server at #15,950 for player hours, seven days recorded.
Schedules
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 23 days 7 hours ago.
Settings
Which settings does A Shockbyte x Discord Production Rust Server run, and what rules?
Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte x Discord Production Rust Server?
Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
These Rust Graphs lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is A Shockbyte x Discord Production Rust Server joined?
Connect with client.connect 51.79.46.193:29606: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.