DWG RG-S15335Server sheetchecked 13m ago
A Shockbyte Rust Server
Online 51.81.176.114:24435 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 03:55 UTC7d ago | 1 | – | running | 0 |
| Wed 14 Oct, 23:55 UTC14d ago | 0 | – | 7.2 days | 0 |
| Wed 23 Sep, 17:05 UTC35d ago | 1 | halved by day 1 | 21.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte Rust Server, and is it up?
At this moment A Shockbyte Rust Server is online. Counted from its reported uptime, the last restart was about 13 hours ago. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. On 23 September 2026 is when Rust Graphs first saw it.
Is A Shockbyte Rust Server stable in the figures recorded?
221 server fps on average over the last 48 hours, and never under 4. Counted at its highest: 48,994 entities, buildings, deployables and the rest of the world included. 3,778 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 51.81.176.114:24435 is its address.
What Rust version is recorded for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for A Shockbyte Rust Server?
At the last refresh, A Shockbyte Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does A Shockbyte Rust Server hold?
Over the last seven days, A Shockbyte Rust Server records #15,335 for player hours: the top 69% of all ranked servers.
Schedules
What is recorded on A Shockbyte Rust Server on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 7 days 9 hours ago.
Map and rules
Which rules and settings are recorded for A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
Size 3,000 with seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join A Shockbyte Rust Server?
Enter client.connect 51.81.176.114:24435 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.